The Socio-technical Plan in Robotics
We live in a dynamic and energetic world that is undergoing rapid change, while being surrounded by chaos and uncertainty. There is almost no way to predict what the future will be like based on what is known now. Business organizations realize that innovation of existing systems with the interaction between humans and technology such as robotics is crucial, particularly in the computing world, in an aggressively competitive business environment as shown below.
Introduction
In organizational development, a
social-technical plan involves a system of arranging and designing complex work
that integrates technology with human interaction in the workplace. (Long,
2013). Complex infrastructures and human behaviors interact to form the
social-technical system. This refers to the interrelatedness of organizations
or societies as a whole in terms of social and technical aspects (Trist, &
Bamforth, 1951). The use of technology to advance learning and creative
expression is a topic that academicians and higher education leaders often
discuss in education. It is possible to apply robotics to a socio-technical
educational system as one of the technologies.
Scope
The New Media Consortium (2016) predicted that robotics can be used in higher education to assist students to become better problem solvers in the next five years. A sociotechnical process can be used to interact with humanoid robots and help people with disabilities develop social skills and communicate better.
It is no secret that robotics is
having a significant impact on higher education. In the air traffic management
field, drone air traffic control is a priority. Every year, an annual robotics
law and policy conference brings together designers, builders, and
manufacturers to discuss the legal and social structures. Thus, in the field of
mechatronic systems, students can study autonomous mobile robots for a variety
of disciplines (NMC Horizon, 2016)
There are many compelling benefits
of robotics, which make them popular in industry. Typical features include the
following:
- Educating.
- Acquiring Knowledge.
- Inquiry into creativity.
In association with the National
Science Foundation (NSF), the U.S. universities Emory University, Georgia
Institute of Technology, etc. Are offering bachelor's, master's, and doctoral
degree programs in healthcare robotics.
2. Acquiring Knowledge
Medical students have been trained and
clinical procedures have been performed with the assistance of robots.
3. Creative inquiry
Researchers in robotics investigated
social skills through the use of robots for middle school children, creating
curriculum modules to enable them to communicate with each other. It is
important to note that robotics has several limitations in addition to the
enlightening features. These are some common limitations:
· As a result of the complexity of human
systems, robotic applications like humanlike robots encounter hurdles. Robots
that resemble humanoid creatures, for example, are difficult to create from
human intellectual assets.
· In spite of the development of robot
applications, robotics' hardware is still undergoing development.
· It is difficult to categorize robotics software. Different robotics software platforms are available that are manufactured by diverse companies. Software for robotics is not standardized.
Purpose
Robotics is becoming more practical and
less futuristic with an increased focus on practical applications. It is
becoming possible to perform useful, complex, and dangerous tasks with robots
that have recently become less clumsy and more humanlike (Picard, 2016). Human
advancing robotics in socio-technical plan aims to use affective computing in
the design of robots to balance emotion and cognition to adapt or accommodate
human needs and demands in many fields including manufacturing, healthcare,
mining, defense, security, transportation, securities, home appliances,
particularly education regarding using affective computing in robotics design that
balances emotion and cognition.
References
Long, S. (2013). Socioanalytic
methods: discovering the hidden in organisations and social systems. Karnac
Books.
New Media Consortium, (2016). NMC
horizon. Retrieved April 18, 2016, from
http://www.nmc.org/nmc-horizon/
Picard, R., (2016). Affective
computing. Retrieved May 25/2016 from
http://affect.media.mit.edu/
Trist, E. L., & Bamforth, K. W.
(1951). Some social and psychological consequences of the Longwall method.
Human relations, 4(3), 3-38.


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